Générateur d'images IA FLUX.1 Pro
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Image Générée

A black and white photo of a woman's head just above dark water, sunglasses partially submerged. The camera is low, parallel to the water

young white girl, very slim, with white bikini, extremely large 650 CC implant breasts, brown eyes, micro bikini, and wide hips, massive smooth round butt, slim waist, full abs visible, hands on door frame, facing the camera, you can see her navel, long torse with light faint lines of her 6 pack, wide wide hips, heels, thin body with oversized breasts, at the club entrance, her measurements are 42 EE, 24, 38, and she is 5 foot 6 inches tall. She has slightly fit body, but breasts augmentation of 650 CC implants.

Generate a strong handmade central image that reflects outdoor adventures in méxico that will be used in a travel and tourism agency include "México al aire libre" with Open Sans regular typography as text
![AI generated image by FLUX.1-pro: RODIN‐COMPATIBLE PROMPT TRANSLATION
Below is a complete, section‐by‐section translation of the 2D abstract painting (a Hornlike/humanoid face with swirling, multi‐colored shapes) into a fully detailed Rodin‐style prompt. All sections are provided in full, with no partial excerpts.
1. Image Decomposition
Primary Subject
An abstract Hornlike/humanoid face rendered in a swirl of vibrant, multi‐colored regions.
Geometric Taxonomy
Head Region
A “planar mask” shape subdivided into interlocking curved polygons.
Dimensions ~1 m tall × ~0.75 m wide.
Facial Features
Eyes: Two elliptical insets (major axis ~0.15 m, minor axis ~0.09 m).
Ears: Slightly pointed triangular outlines at the top corners (~0.2 m edge length).
Nose and Mouth: Overlapping convex forms with swirling, curvilinear edges.
Background
Layered “wave” fields of swirling color patterns, arranged radially around the head.
Each wave band ~0.05 m thick.
Material Mapping
PaintedSurface [Type=Acrylic, Finish=High‐Gloss, Vibrancy=Spectral Range].
Color Layers: Dense swirl with no single base hue, generating a kaleidoscopic spectrum (≥ 80% coverage across R/G/B channels).
Pose/Orientation
Planar orientation facing forward, with a slight 5° tilt about the vertical axis.
Thickness of the artwork ≤ 1 cm along Z, preserving a flat, planar format.
2. Scene Parameterization
Optical Properties
Reflectance: “Schlick approximation BRDF with 0.65 roughness.”
Subsurface Scattering: “1.33 IOR, 2 mm scattering depth” (minimal effect on thin 2D surfaces but included for completeness).
3. Spatial Syntax
The hierarchical coordinate structure below specifies all components in Rodin format. Every subsection is fully described:
[Root: Abstract_Hornlike_Face_V1
├─Rotation: (0°, 5°, 0°)
├─Material: PaintedSurface[Type=Acrylic, Finish=High-Gloss]
└─Components
├─Ear[Count=2, Shape=Triangular, EdgeLength=0.2m]
│ └─Transform: { Position=(TopCorners), Tilt=10° outward }
├─Eye[Count=2, Shape=Ellipse, MajorAxis=0.15m, MinorAxis=0.09m]
│ └─ColorRegion: { SwirlPattern, TriplanarUVProjection }
├─Nose_and_Mouth
│ └─Contours: { LayeredConvexCurves, # of Swirls=5 }
└─Background
└─WaveField[BandCount=8, Frequency=variable]
└─Blend_Chamfer 0.01m
]
4. Physical Simulation Hints
Maintain planar integrity along the Z‐axis
Thickness must remain ≤ 1 cm to preserve the 2D artwork format.
Avoid self‐collision among adjacent swirl contours
The swirling shapes should not intersect or clip through one another.
Use OpenCascade analogs
Apply “Blend_Chamfer 0.01 m” on polygonal transitions to keep edges smooth.
Mapping Strategy
Triplanar projection is recommended for the swirling color shapes to distribute high‐frequency color transitions evenly.
5. Complete Technical Prompt
“Generate a Hornlike/humanoid planar mask (1 m × 0.75 m) composed of swirling, interlocked polygons in high‐gloss acrylic.
Use Schlick BRDF with roughness=0.65.
Apply subsurface scattering at 1.33 IOR with a 2 mm scattering depth.
Ensure swirl contours do not intersect or collide.
Use Blend_Chamfer(0.01 m) to smooth polygonal edges.
Render as a 2D plane in 3D space with a 5° tilt about the vertical axis.
Apply Gooch shading for a non‐photorealistic style (Tcool=0.6, Twarm=0.8).”
Below is a complete Rodin‐style translation for the image, presented in full detail with no omissions:
RODIN‐COMPATIBLE PROMPT TRANSLATION
1. Image Decomposition
Primary Subject
An abstract Hornlike/humanoid face rendered in a swirl of vibrant, multi‐colored regions.
Geometric Taxonomy
Head Region
A “planar mask” subdivided into interlocking curved polygons.
Approximately 1 m tall × 0.75 m wide.
Facial Features
Eyes: Two elliptical insets (major axis ~0.15 m, minor axis ~0.09 m).
Ears: Slightly pointed triangular outlines (~0.2 m edge length) positioned at the top corners.
Nose and Mouth: Overlapping convex shapes with swirling, curvilinear edges.
Background
Layered “wave” fields in swirling color patterns, arranged radially around the head.
Each band ~0.05 m thick.
Material Mapping
PaintedSurface [Type=Acrylic, Finish=High‐Gloss, Vibrancy=Spectral Range].
Color Layers: Dense swirl with no single base hue, creating a kaleidoscopic spectrum (≥ 80% coverage across R/G/B channels).
Pose/Orientation
Planar, front‐facing orientation with ~5° tilt about the vertical axis.
Artwork thickness ≤ 1 cm along Z for a relatively flat piece.
2. Scene Parameterization
Optical Properties
Reflectance: “Schlick approximation BRDF with 0.65 roughness.”
Subsurface Scattering: “1.33 IOR, 2 mm scattering depth.”
Minimal effect for very thin painted surfaces.
3. Spatial Syntax
An example hierarchical Rodin coordinate layout for all elements:
[Root: Abstract_Hornlike_Face_V1
├─Rotation: (0°, 5°, 0°)
├─Material: PaintedSurface[Type=Acrylic, Finish=High-Gloss]
└─Components
├─Ear[Count=2, Shape=Triangular, EdgeLength=0.2m]
│ └─Transform: { Position=(TopCorners), Tilt=10° outward }
├─Eye[Count=2, Shape=Ellipse, MajorAxis=0.15m, MinorAxis=0.09m]
│ └─ColorRegion: { SwirlPattern, TriplanarUVProjection }
├─Nose_and_Mouth
│ └─Contours: { LayeredConvexCurves, # of Swirls=5 }
└─Background
└─WaveField[BandCount=8, Frequency=variable]
└─Blend_Chamfer 0.01m
]
4. Physical Simulation Hints
Maintain Planar Integrity
Keep thickness ≤ 1 cm along the Z‐axis.
Avoid Self‐Collision
Prevent swirl contours from intersecting or overlapping incorrectly.
OpenCascade Analogs
Use “Blend_Chamfer 0.01 m” for smoothing polygon transitions.
UV Mapping Strategy
Triplanar projection is recommended for high‐frequency swirl color transitions.
5. Complete Technical Prompt
“Generate a Hornlike/humanoid planar mask (1 m × 0.75 m) with swirling, interlocked polygons in high‐gloss acrylic.
Apply Schlick BRDF (roughness=0.65).
Use subsurface scattering at 1.33 IOR and 2 mm depth.
Prevent collisions in swirl contours.
Blend_Chamfer(0.01 m) to smooth edges.
Render as a 2D plane in 3D with a 5° tilt about the vertical axis.
Non‐photorealistic shading (Gooch), Tcool=0.6, Twarm=0.8.”
Rodin-Compatible Text Prompt:
Primary Subject:
An abstract, cubist-inspired humanoid figure with exaggerated, asymmetrical facial features, including oversized, multi-colored eyes (left eye with concentric red and yellow rings, right eye with cyan and yellow concentric rings), a distorted, angular nose, and an open mouth showing irregular white teeth. The head features pointed, Horn-like ears with dynamic patterns.
Attributes:
Morphology: Fragmented, overlapping geometric planes with sharp edges and fluid contours creating a distorted human-animal hybrid form.
Material Properties: Smooth, high-gloss enamel-like finish with vivid, saturated colors. The surface texture exhibits layered, swirled gradients resembling marbled acrylic paint.
Secondary Elements:
Foreground: Dominant presence of the figure, occupying central space with high color contrast.
Midground: Swirling, flame-like patterns in red, orange, and yellow on the right side, creating a dynamic flow.
Background: Vibrant gradient transitioning from cool blue and green hues on the left to warm reds, pinks, and yellows on the right, filled with abstract, wavy lines and swirling motifs.
Lighting & Atmosphere:
Illumination: Flat, even lighting without clear directional shadows, emphasizing the boldness of colors and sharpness of lines.
Atmospheric Effects: High-contrast color transitions and psychedelic, fluidic swirls that create a sense of motion and depth.
Color Palette:
Dominant Colors: #FF0000 (red), #00FFFF (cyan), #FFFF00 (yellow), #FF00FF (magenta), #008000 (green), #000000 (black), #FFFFFF (white).
Harmony: Triadic contrast with bold, saturated primaries and secondaries, creating visual tension and vibrancy.
Composition & Perspective:
Framing: Tight, central composition focusing on the subject’s upper torso and face.
Perspective: Slightly skewed, flattened perspective typical of cubist works, with overlapping planes creating spatial ambiguity.
Stylistic Specifications:
Medium: Digital vector art with sharp, clean lines and high color saturation.
Genre: Neo-Cubist Psychedelic Abstract.
Post-Processing: Enhanced color saturation, high-contrast outlines, and smooth gradient blending.
Constraints & Exclusions:
Exclude photorealistic textures, naturalistic color schemes, or realistic human proportions.](/_next/image?url=https%3A%2F%2Ffluximageai.net%2Fgenerated-images%2F6160e3e9-a4ce-4e91-a57e-d617d0e1496b.png&w=3840&q=75)
RODIN‐COMPATIBLE PROMPT TRANSLATION Below is a complete, section‐by‐section translation of the 2D abstract painting (a Hornlike/humanoid face with swirling, multi‐colored shapes) into a fully detailed Rodin‐style prompt. All sections are provided in full, with no partial excerpts. 1. Image Decomposition Primary Subject An abstract Hornlike/humanoid face rendered in a swirl of vibrant, multi‐colored regions. Geometric Taxonomy Head Region A “planar mask” shape subdivided into interlocking curved polygons. Dimensions ~1 m tall × ~0.75 m wide. Facial Features Eyes: Two elliptical insets (major axis ~0.15 m, minor axis ~0.09 m). Ears: Slightly pointed triangular outlines at the top corners (~0.2 m edge length). Nose and Mouth: Overlapping convex forms with swirling, curvilinear edges. Background Layered “wave” fields of swirling color patterns, arranged radially around the head. Each wave band ~0.05 m thick. Material Mapping PaintedSurface [Type=Acrylic, Finish=High‐Gloss, Vibrancy=Spectral Range]. Color Layers: Dense swirl with no single base hue, generating a kaleidoscopic spectrum (≥ 80% coverage across R/G/B channels). Pose/Orientation Planar orientation facing forward, with a slight 5° tilt about the vertical axis. Thickness of the artwork ≤ 1 cm along Z, preserving a flat, planar format. 2. Scene Parameterization Optical Properties Reflectance: “Schlick approximation BRDF with 0.65 roughness.” Subsurface Scattering: “1.33 IOR, 2 mm scattering depth” (minimal effect on thin 2D surfaces but included for completeness). 3. Spatial Syntax The hierarchical coordinate structure below specifies all components in Rodin format. Every subsection is fully described: [Root: Abstract_Hornlike_Face_V1 ├─Rotation: (0°, 5°, 0°) ├─Material: PaintedSurface[Type=Acrylic, Finish=High-Gloss] └─Components ├─Ear[Count=2, Shape=Triangular, EdgeLength=0.2m] │ └─Transform: { Position=(TopCorners), Tilt=10° outward } ├─Eye[Count=2, Shape=Ellipse, MajorAxis=0.15m, MinorAxis=0.09m] │ └─ColorRegion: { SwirlPattern, TriplanarUVProjection } ├─Nose_and_Mouth │ └─Contours: { LayeredConvexCurves, # of Swirls=5 } └─Background └─WaveField[BandCount=8, Frequency=variable] └─Blend_Chamfer 0.01m ] 4. Physical Simulation Hints Maintain planar integrity along the Z‐axis Thickness must remain ≤ 1 cm to preserve the 2D artwork format. Avoid self‐collision among adjacent swirl contours The swirling shapes should not intersect or clip through one another. Use OpenCascade analogs Apply “Blend_Chamfer 0.01 m” on polygonal transitions to keep edges smooth. Mapping Strategy Triplanar projection is recommended for the swirling color shapes to distribute high‐frequency color transitions evenly. 5. Complete Technical Prompt “Generate a Hornlike/humanoid planar mask (1 m × 0.75 m) composed of swirling, interlocked polygons in high‐gloss acrylic. Use Schlick BRDF with roughness=0.65. Apply subsurface scattering at 1.33 IOR with a 2 mm scattering depth. Ensure swirl contours do not intersect or collide. Use Blend_Chamfer(0.01 m) to smooth polygonal edges. Render as a 2D plane in 3D space with a 5° tilt about the vertical axis. Apply Gooch shading for a non‐photorealistic style (Tcool=0.6, Twarm=0.8).” Below is a complete Rodin‐style translation for the image, presented in full detail with no omissions: RODIN‐COMPATIBLE PROMPT TRANSLATION 1. Image Decomposition Primary Subject An abstract Hornlike/humanoid face rendered in a swirl of vibrant, multi‐colored regions. Geometric Taxonomy Head Region A “planar mask” subdivided into interlocking curved polygons. Approximately 1 m tall × 0.75 m wide. Facial Features Eyes: Two elliptical insets (major axis ~0.15 m, minor axis ~0.09 m). Ears: Slightly pointed triangular outlines (~0.2 m edge length) positioned at the top corners. Nose and Mouth: Overlapping convex shapes with swirling, curvilinear edges. Background Layered “wave” fields in swirling color patterns, arranged radially around the head. Each band ~0.05 m thick. Material Mapping PaintedSurface [Type=Acrylic, Finish=High‐Gloss, Vibrancy=Spectral Range]. Color Layers: Dense swirl with no single base hue, creating a kaleidoscopic spectrum (≥ 80% coverage across R/G/B channels). Pose/Orientation Planar, front‐facing orientation with ~5° tilt about the vertical axis. Artwork thickness ≤ 1 cm along Z for a relatively flat piece. 2. Scene Parameterization Optical Properties Reflectance: “Schlick approximation BRDF with 0.65 roughness.” Subsurface Scattering: “1.33 IOR, 2 mm scattering depth.” Minimal effect for very thin painted surfaces. 3. Spatial Syntax An example hierarchical Rodin coordinate layout for all elements: [Root: Abstract_Hornlike_Face_V1 ├─Rotation: (0°, 5°, 0°) ├─Material: PaintedSurface[Type=Acrylic, Finish=High-Gloss] └─Components ├─Ear[Count=2, Shape=Triangular, EdgeLength=0.2m] │ └─Transform: { Position=(TopCorners), Tilt=10° outward } ├─Eye[Count=2, Shape=Ellipse, MajorAxis=0.15m, MinorAxis=0.09m] │ └─ColorRegion: { SwirlPattern, TriplanarUVProjection } ├─Nose_and_Mouth │ └─Contours: { LayeredConvexCurves, # of Swirls=5 } └─Background └─WaveField[BandCount=8, Frequency=variable] └─Blend_Chamfer 0.01m ] 4. Physical Simulation Hints Maintain Planar Integrity Keep thickness ≤ 1 cm along the Z‐axis. Avoid Self‐Collision Prevent swirl contours from intersecting or overlapping incorrectly. OpenCascade Analogs Use “Blend_Chamfer 0.01 m” for smoothing polygon transitions. UV Mapping Strategy Triplanar projection is recommended for high‐frequency swirl color transitions. 5. Complete Technical Prompt “Generate a Hornlike/humanoid planar mask (1 m × 0.75 m) with swirling, interlocked polygons in high‐gloss acrylic. Apply Schlick BRDF (roughness=0.65). Use subsurface scattering at 1.33 IOR and 2 mm depth. Prevent collisions in swirl contours. Blend_Chamfer(0.01 m) to smooth edges. Render as a 2D plane in 3D with a 5° tilt about the vertical axis. Non‐photorealistic shading (Gooch), Tcool=0.6, Twarm=0.8.” Rodin-Compatible Text Prompt: Primary Subject: An abstract, cubist-inspired humanoid figure with exaggerated, asymmetrical facial features, including oversized, multi-colored eyes (left eye with concentric red and yellow rings, right eye with cyan and yellow concentric rings), a distorted, angular nose, and an open mouth showing irregular white teeth. The head features pointed, Horn-like ears with dynamic patterns. Attributes: Morphology: Fragmented, overlapping geometric planes with sharp edges and fluid contours creating a distorted human-animal hybrid form. Material Properties: Smooth, high-gloss enamel-like finish with vivid, saturated colors. The surface texture exhibits layered, swirled gradients resembling marbled acrylic paint. Secondary Elements: Foreground: Dominant presence of the figure, occupying central space with high color contrast. Midground: Swirling, flame-like patterns in red, orange, and yellow on the right side, creating a dynamic flow. Background: Vibrant gradient transitioning from cool blue and green hues on the left to warm reds, pinks, and yellows on the right, filled with abstract, wavy lines and swirling motifs. Lighting & Atmosphere: Illumination: Flat, even lighting without clear directional shadows, emphasizing the boldness of colors and sharpness of lines. Atmospheric Effects: High-contrast color transitions and psychedelic, fluidic swirls that create a sense of motion and depth. Color Palette: Dominant Colors: #FF0000 (red), #00FFFF (cyan), #FFFF00 (yellow), #FF00FF (magenta), #008000 (green), #000000 (black), #FFFFFF (white). Harmony: Triadic contrast with bold, saturated primaries and secondaries, creating visual tension and vibrancy. Composition & Perspective: Framing: Tight, central composition focusing on the subject’s upper torso and face. Perspective: Slightly skewed, flattened perspective typical of cubist works, with overlapping planes creating spatial ambiguity. Stylistic Specifications: Medium: Digital vector art with sharp, clean lines and high color saturation. Genre: Neo-Cubist Psychedelic Abstract. Post-Processing: Enhanced color saturation, high-contrast outlines, and smooth gradient blending. Constraints & Exclusions: Exclude photorealistic textures, naturalistic color schemes, or realistic human proportions.

photo of two warrior girls on a destroyed planet engulfed in flames

gente asustada en la calle despues de un desastre natural

design a cafeteria, located on a second floor, with modern style furniture in wood and leather. In addition, we see a bar on the left side with high bar-type chairs. all complemented by bars that have bar-type seats on the left side. The external part has an open area with sliding windows. It also has a long piece of furniture for 6 seats and two tables at a height of 70 cm, complemented by comfortable chairs at a height of 40 cm. Finally, on the right side is the coffee area with refrigerators, coffee makers, kitchenware, blenders and ovens. It is also limited by a large display case on which there are two bars, with their respective chairs. It uses a commercial Nordic style in the design and composition

穿着西装的大肥猫,在高档酒店里吃山珍海味。

Black and white photo of a young woman silhouette standing on the cliff lifted her shirt to show her breasts to a paraglider flying overhead. Sky background. Backlight

为我创建一个盲盒开箱的效果图,商品是苹果16手机
Comment générer des images de la meilleure qualité avec FLUX.1-Pro ?
Créez des visuels incomparables avec FLUX.1-Pro en suivant ces étapes :
- Entrez votre invite textuelle et sélectionnez vos paramètres préférés en utilisant FLUX.1-Pro.
- Appuyez sur le bouton pour générer les images de la plus haute qualité avec FLUX.1-Pro.
- Répétez le processus pour explorer diverses sorties avec FLUX.1-Pro.
Questions fréquemment posées
À quoi sert FLUX.1-Pro ?
FLUX.1-Pro est le modèle de pointe pour générer des images de dernière génération avec une qualité, des détails et une diversité de résultats inégalés, ce qui en fait le meilleur choix pour un contenu visuel de qualité professionnelle.
Comment FLUX.1-Pro se compare-t-il aux autres modèles ?
FLUX.1-Pro se distingue par son suivi d'invite supérieur, sa qualité visuelle et ses sorties détaillées. Il surpasse les autres modèles en offrant des images haute résolution et diverses, adaptées à un usage professionnel.
Quelle qualité d'image offre FLUX.1-Pro ?
FLUX.1-Pro offre la plus haute qualité d'image parmi les modèles FLUX, avec des détails exceptionnels, une précision des couleurs et une netteté, ce qui le rend idéal pour les projets nécessitant une excellence visuelle de premier ordre.
FLUX.1-Pro est-il gratuit à utiliser pour tous les usages ?
Oui, FLUX.1-Pro est gratuit pour un usage personnel, scientifique et commercial, offrant la plus haute qualité sans la nécessité d'alternatives propriétaires coûteuses.
Quelle licence s'applique aux images de FLUX.1-Pro ?
Les images générées par FLUX.1-Pro sont publiées sous la licence Apache-2.0, permettant une utilisation étendue dans divers domaines, y compris les projets commerciaux, avec une flexibilité pour la modification et la distribution.
Y a-t-il des conseils pour obtenir les meilleurs résultats avec FLUX.1-Pro ?
Pour des résultats optimaux avec FLUX.1-Pro, utilisez des invites très détaillées et expérimentez avec diverses configurations pour tirer pleinement parti de ses capacités à produire des images de haute qualité et de qualité professionnelle.